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“Starship Troopers: Ultimate Bug War – A New FPS from the Creators of Warhammer 40K Boltgun Featuring Intense Combat and Continuous Engagement”

Starship Troopers: Ultimate Bug War is out today on PC. It’s another licensed retro first-person shooter from Auroch Digital, the creators of Warhammer 40,000: Boltgun. It casts you as a Mobile Infantry soldier wrassling with the Arachnids on a bunch of human colonies, including a seaside resort planet that reminds me of Halo: Combat Evolved.

In general, the game caters to a slightly more recent era of graphicsability than the Doom-ish Boltgun, with boxy weapons and enemies that have me dreaming of the early polygonal 3D period, a few years before the brownification of action games set in. Think heyday of MDK and Turok.

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New Firefly Animated Show Unveiled with Original Voice Cast, Omitting Joss Whedon

### Nathan Fillion Unveils Animated Revival of Firefly in Advanced Production

At Awesome Con, Nathan Fillion shared the thrilling news that an animated revival of Joss Whedon’s legendary sci-fi series *Firefly*, which debuted in 2002, is officially entering “advanced production.” Fillion disclosed this exciting update during a live taping of the *Once We Were Spacemen* podcast, with confirmations from *Deadline* providing further details. This announcement has sparked significant excitement, as it signals a return to the cherished universe of *Firefly*, although Joss Whedon, the original creator, will not participate in its production.

#### Returning Cast and Production Insights

All original primary cast members were in attendance for the announcement, with notable exceptions of Adam Baldwin and the deceased Ron Glass, who passed away in 2016. Nathan Fillion affirmed that Baldwin would be voicing a character in the animated series despite his absence at the event. This continuity of cast members underscores the lasting allure of *Firefly*, which has retained a loyal fanbase for more than twenty years.

The animated series is set to be produced through Fillion’s company, Collision33, in partnership with 20th Television Animation, the rights holders to *Firefly*. Reports suggest that scripts for the series have been finalized, and the “fully assembled package” will soon be presented to prospective buyers, indicating progress towards realizing this long-awaited project.

#### Controversies Regarding Whedon

While the return of *Firefly* has been welcomed with excitement, the lack of Joss Whedon has prompted questions and concerns. Whedon has been accused of sexual harassment by multiple former cast members of *Buffy the Vampire Slayer*, impacting his reputation in Hollywood. The choice to move forward without him has been viewed as a necessary decision amidst the ongoing dialogue about accountability in the entertainment industry.

Interestingly, Adam Baldwin’s involvement in the animated project has sparked some discussion, given his controversial political viewpoints and affiliations, which include support for GamerGate and various pro-MAGA statements. This has ignited conversations in fan circles regarding the criteria determining who is included in the revived *Firefly* universe.

#### Fan Commitment and Future Outlook

Nathan Fillion emphasized the significance of the *Firefly* fan community, highlighting that their unwavering commitment has kept the show’s legacy vibrant. “Clearly, the return of *Firefly* is something the fans want. More importantly, it’s something they deserve,” Fillion asserted. However, fans remain cautiously hopeful. Recent events, such as the cancellation of the *Buffy the Vampire Slayer* sequel titled *Buffy The Vampire Slayer: New Sunnydale*, serve as a reminder that enthusiasm should be moderated until tangible steps are taken to secure the series’ funding and production.

As *Firefly* transitions into an animated format, many are eager to see how it retains the original essence while also adapting to the current landscape of television and fandom. The excitement for this new chapter in the *Firefly* saga continues to build, and upcoming developments are sure to be closely monitored by fans and critics alike.

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The Escalating Threat of $70 Games in Light of the Demand for More Affordable Options on Steam

### The 2026 PC and Console Gaming Report: An Evolution in Gaming Revenue

The 2026 PC and Console Gaming Report from the prominent video game analytics company Newzoo has revealed noteworthy trends in the gaming sector, suggesting a significant evolution in buying patterns and revenue generation within the gaming industry. Released on March 12, the report presents essential insights, particularly focusing on the growing popularity of “sub-$30” games on PC platforms and the projected growth of PC gaming revenue.

#### Surge in Sub-$30 Game Purchases

A standout figure from the report is the impressive 156 percent rise in sub-$30 game purchases on PC from 2022 to 2025. This increase highlights a shift in consumer preferences, as players are leaning towards more affordable game options. The report asserts that this growth is not merely a result of discounts on existing titles but is mainly driven by a strong array of new releases priced under $30. By 2025, sub-$30 games made up 9 percent of overall PC revenue, showcasing their growing significance in the market.

#### Consequences for PC Compared to Console Revenue

Newzoo’s forecasts indicate that PC game sales will overtake the total revenue of leading consoles such as Nintendo’s Switch 2, PlayStation 5, and Xbox Series S/X by 2028. This prediction is particularly remarkable given the dual revenue sources from subscription services utilized by these console leaders, such as PlayStation Plus and Xbox Games Pass, which Steam does not provide. Nonetheless, the expected rise in PC sales raises vital questions about the future of the console market.

#### The Drop in Subscription-based MMORPG Revenue

While the report highlights the ascendance of sub-$30 games, it also notes a decline in revenue from subscription-based MMORPGs, suggesting a potential shift in consumer priorities and gaming habits. This decrease may demonstrate broader trends as players look for value in standalone, cost-effective games over long-term subscriptions.

#### The Cycle of Console Generations

Ben Porter, Newzoo’s Director of Consulting, points out the cyclical nature of console generations as a factor affecting spending behaviors. In contrast to the PC gaming market, which can evolve steadily and naturally, the console market faces distinct cycles linked to new hardware releases and upgrades. This contrast aids in the consistent expansion of the PC sector, nurturing a varied ecosystem of gaming choices at multiple price levels.

#### Upcoming Trends and Expectations

As the gaming landscape changes, the impacts of the sub-$30 market trend will be closely observed. Titles like “Slay the Spire 2,” anticipated in the upcoming years, will be crucial to watch in Newzoo’s future reports, as their sales may further demonstrate the viability and significance of budget-friendly gaming options in an increasingly competitive environment.

In summary, the findings from the 2026 PC and Console Gaming Report reveal a significant shift in consumer preferences towards economical gaming, forecasting major changes in revenue dynamics between PC and console platforms. As the industry continues to evolve, stakeholders must remain vigilant regarding emerging trends that will influence the future of gaming.

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Skyblivion Project Lead Reports Positive Progress on Oblivion Remake Mod During 2026 Showcase

The team behind Skyblivion, the massive mod remake of Oblivion in Skyrim‘s engine, have shown off a few late-stage Mages Guild quests in the project’s first proper showcase livestream since its release was delayed to 2026 late last year. According to project lead Kyle ‘Rebelzize’ Rebel, Skyblivion’s currently “in a great place” and its team are still aiming to release it “as soon as possible”.

If you missed it, last year’s Skyblivion delay followed an ex- level and world designer on the project alleging that the mod’s previous 2025 release goal was “unachievable”, in a post which also accused Rebel and Skyblivion implementation lead Heavy Burns of mismanaging communication within the mod’s team. In response, Heavy Burns asserted that “many” of the claims in the ex-dev’s post were “either misrepresented or just untrue”.

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Keiichi Toyama, the mind behind Silent Hill and Gravity Rush, is seeking talent for a new expansive project.

**Keiichi Toyama Reveals Hiring for New Extensive Project at Bokeh Game Studios**

Keiichi Toyama, celebrated for his contributions to legendary games such as Silent Hill, Siren, and Gravity Rush, is currently seeking talent for a new extensive project at Bokeh Game Studios. This announcement follows Toyama’s affirmation last summer that the studio is not pursuing a sequel to Slitterhead. The hiring initiative was shared through a Japanese employment platform.

Toyama underscores the studio’s commitment to creativity and its pursuit of distinctive experiences. “We don’t create things that anyone else could create,” Toyama remarked, emphasizing the team’s dedication to innovation and their ongoing exploration of the essential question, “Why are we creating this?” The studio aims to develop projects that appeal to imaginative individuals ready to take on challenges and contribute to groundbreaking endeavors.

While the new project entails difficulties linked to experimentation, Toyama views it as a chance for intense involvement in the creative journey, granting team members the opportunity to shape the final result directly. Becoming part of the project at this phase promises a priceless experience for participants.

Bokeh Game Studios, founded in 2020, launched its inaugural title, Slitterhead, in 2024. The game garnered mixed feedback, with some celebrating its daring aspects while others criticized its vulgar and sordid features. Despite the divided responses, Toyama remains committed to expanding creative frontiers with fresh, original projects.

As Bokeh Game Studios takes on this ambitious endeavor, the gaming community is eagerly awaiting the innovative and distinctive experiences that Toyama and his team will introduce to the industry.